#ifndef __LUA_THREAD_H__
#define __LUA_THREAD_H__

#include "./refobj.h"

class LuaThread
{
public:
	LuaThread();
	~LuaThread();

	lua_State* GetThreadState();
private:
	lua_State* m_luaSate;
};

typedef RefObj<LuaThread> luathread;

#endif